- +1 full heart container
- +2 weapon damage
- +0.5 defense
- +2 gold per kill
- 4x faster spell recharge
- +1 HP healed at the start of every floor
- Shops cost half gold, Blood Shops costs reduced by 2 HP (but not below 0.5 HP), Pawnbrokers buy items for full value.
Notable Interactions Edit
- Rings - Since the Ring of Wonder provides a full heart container on pickup, it can be dropped and picked up repeatedly using any other ring to gradually heal to full health.
The Ring of Wonder is an excellent all-rounder ring that is good in almost every situation. It's especially powerful in score runs, as the health regeneration allows for extra Blood Shovel usage, +2 gold per kill is a clear simple boost to score, and the faster spell charges are beneficial when coupled with Bomb or Heal spell.
Unfortunately, in most cases, the Ring of Wonder comes with a high-risk time investment with the RIng of Becoming to produce, making it rare in survival and speed oriented runs. Even factoring out the risk and time investment, the Ring of Wonder lacks some effects of some of the more powerful speed rings, such as the Ring of Phasing, Ring of Courage, or the Ring of Mana's spell-power boost. As such, while the ring is undeniably powerful, one should generally only be looking to consistently use it in score runs.