Ring of Shielding prevents damage to the player for one hit, breaking and casting a Greater Shield spell in the process, which prevents incoming damage for 20 beats.
Notable Interactions Edit
- Glass Equipments - The damage prevention effect saves glass weapons, shovel, torch, jaw and slippers from breaking to an enemy attack.
- Frost Charm / Crown of Teleportation / Glass Armor / Heavy Glass Armor - Ring of Shielding will trigger BEFORE any of these items, protecting them from breaking for the entire duration of the shield spell.
Ring of Shielding is best used as a safety net for high-risk high-reward builds, such as glass-oriented builds, or a player low on health. This makes it a pretty weak option in score runs, but fairly strong for proper survival and speed-oriented builds.
Due to a bug, if broken right before transitioning into the second song during Cadence's NecroDancer fight, the shield will last much longer than intended.