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The Groove Chain (also called the Coin Multiplier) is an indicator that can be found at the bottom of the screen. Killing enemies increases the Groove Chain while certain actions, such as taking damage, can reset the Chain. When the Groove Chain maxes out, the indicator will turn red. 

Effects[]

The Groove Chain will multiply the amount of coins dropped by an enemy by the current level and any Obsidian equipment will increase in capability the higher the level.

Increasing the Groove[]

The player can do any of the following to increase their Groove Chain to a higher level or beyond the maximum level.

Action/Item Effect
Slime green
Killing an enemy Killing an enemy will increase the Groove Chain to level 2.

Killing at least 5 enemies will increase it to level 3, the highest level.

Amplified dlcFeet ballet shoes Ballet Shoes Will allow it to max out after killing one enemy, instead of five.

Buying an upgrade
Buying a Groove Chain permanent upgrade This will add an additional 0.5 to the base Groove Chain each time it is purchased. It can be bought from the Dungeon Master in the Lobby (not available in All Zones Mode/Daily Challenge). It will only increase the gold multiplier, not the power of Obsidian items.
Shrine rhythm
Shrine of Rhythm This will set the Groove Chain to maximum, but also removes the 8th beat and damages the player if they miss a beat.

Losing the Groove[]

When any of the following happens, the Groove Chain will reset to the base level. When wearing Ballet Shoes, the only ways to break the chain are taking damage or falling down a trapdoor.

Action Notes
Dragon red
Taking damage Most item and shrine-based damage does not count against the groove chain. Examples include buying an item from a Blood Shop, blood magic, using the Shrine of Blood or picking up the Boots of Pain. The only exception is the damage from stepping on the red tile from the Shrine of No Return.
Tool shovel
Illegal moves This includes a variety of possibilities, such as:
  • Attempting to dig a tile you cannot dig
  • Attempting to attack a monster you cannot come into contact with (eg. an underground Mole or a hidden Ghost as well as trying to attack with no weapon equipped)
  • Bumping into an already activated Shrine (or shrine no meant to bump to, like Shrine of Sacrifice, Shrine of Pain)
  • Bumping into an NPC (whether or not in locked cage)
  • Attempting to move while sliding on Ice, even if it is the direction you are sliding to.
  • Getting grabbed by Monkeys or Tar Monsters.
  • Bumping into Shrine of Chance without enough coins.

Attempting to purchase an item when you don't have enough gold will NOT break the chain. Neither will bumping into the other player in local co-op break the chain.

Bouncetrap
Illegal button presses Pressing a key combination without an item in that slot will drop the beat (eg. pressing down+left when you have no bombs left).
King conga
Missing a beat Doing nothing while a beat passes will reset the chain. Enemies will still continue to move as normal.

Being frozen (e.g. by Blue Dragon's breath) or petrified by a Amplified dlcGorgon would still require player input, thus doing nothing counts as missing a beat.

Heart transplant
Moving out of sync with the beat Trying to do an action out of sync with the music will reset the chain. Exceptions include when the effects of a Heart Transplant is active or while playing as the Bard.
Trapdoor
Falling down a trapdoor. This happens when stepping on a trapdoor or when the song ends and does not include activating a Shrine of Rhythm.
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