|Starting Health||4 Hearts|
|Starting Item(s)|| Pickaxe |
Boots of Leaping
Ring of Might
|Unlocking||Defeat Dead Ringer as Cadence|
Dorian is Cadence's father. Prior to the events of the game, he entered the crypt in search of the Golden Lute, but never returned. Dorian was hypnotized by the Necrodancer into becoming another minion. After Cadence breaks the spell, the two join forces to take on the Necrodancer himself.
Rules and Restrictions Edit
Dorian starts with a Pickaxe, Boots of Leaping, Ring of Might, Platemail, and a Compass. The Boots and Platemail cannot be overridden by Shrines, and Dorian cannot find any Armor or footwear. Additionally, Dorian does not have acess to the Ring of Gold.
You can toggle the Boots of Leaping on and off. However, walking without Boots of Leaping active will cause Dorian to take 0.5 damage each step.
(add more strategy.) Typically, players should use their surroundings and walls in the area to move into certain areas. If a wall or enemy is one space away while the Boots of Leaping are active, Dorian's multiplier will not drop and he will move the one space. This applies to all walls and enemies.
Jumping in the direction of enemies is not recommended, instead it would be wiser to dig the walls, or jump between two spots until the enemy comes close enough to hit and/or kill.
If you do have to hit an enemy (who moves on every second beat) more than once or twice, such as a dragon, instead of the usual hit-jump away-hit-jump away-hit dance in a pattern of hit-jump away-jump again-jump back-hit. This assumes you are starting off on a turn where both you and the enemy have just moved into adjacent spaces. To maneuver into this, jump towards it when it is about to move and you have exactly three spaces between you.