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Armor are items that are equipped in the "Armor" slot. The player can only equip one piece of armor at a time.

Defense[]

Most Armor Items provide Defense. Defense reduces all damage taken to a minimum of 0.5 Heart half Hearts.

Some other Items also provide Defense. Multiple sources of Defense add together, providing more protection.
Other Items that provide Defense are:

Overwriting[]

Some Armor Items overwrite others upon pickup; the old Item is deleted and does not drop on the ground.
The Armor Items that overwrite and their respective priorities are listed below:

  1. Armor leatherLeather Armor
  2. Armor chainmailChainmail
  3. Armor platemailPlate Armor
  4. Armor heavyplateHeavy Plate

Armor[]

Armor Defense Effects
Clothes
Clothes
Because no one wants to fight naked.
+0.5
+1.0
+1.5
+1.5
  • Identical to Armor platemailPlate Armor. Worn by Dorian.
+2.0
  • The player gains the Heavy attribute.
+0.5/+1.0/+1.5
  • Increases Defense based on the current Groove Chain multiplier.
  • Prevents all damage from one hit, then breaks.
  • Doubles the base damage of the player's weapon.
  • Damage received is increased by a flat +0.5
  • Reduces all damage taken to a maximum of 1 Heart Heart.
  • Prevents all damage from up to 3 hits, then breaks.
  • The player gains the Heavy attribute.
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